tag:blogger.com,1999:blog-6471874555112906950.post7490997994626280057..comments2023-11-10T22:55:08.306-08:00Comments on The Player's Side of the Screen: Breakin' Down the Christmas Tree, Part 1Andy Haugehttp://www.blogger.com/profile/11367057078787561828noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6471874555112906950.post-28732163242661422282010-01-13T13:07:24.113-08:002010-01-13T13:07:24.113-08:00Yeah, I've heard about the Divine Boons and/or...Yeah, I've heard about the Divine Boons and/or inherent bonuses. I like the approach, for sure. I'm kinda also wondering if it -is- possible to incorporate them into feats.Andy Haugehttps://www.blogger.com/profile/11367057078787561828noreply@blogger.comtag:blogger.com,1999:blog-6471874555112906950.post-61738674811922592952010-01-13T10:58:03.114-08:002010-01-13T10:58:03.114-08:00ehem... I like the idea, but it's more suited...ehem... I like the idea, but it's more suited for a 3.5 setting. However, There ARE rules for itemless games, actually. Speak to Nathan, he's more versed on them than I. I believe it's simply called "inherent bonuses"(DMG2, I think). It's effectively the same. The characters just get the bonuses from being badass and from experience in battle etc. Also, I believe that you can assign the magical property effects as abilities or extra powers. Like I said, not quite up to speed on it.tehBlakenoreply@blogger.com