tag:blogger.com,1999:blog-6471874555112906950.post8099233700369680247..comments2023-11-10T22:55:08.306-08:00Comments on The Player's Side of the Screen: Breaking the Game?Andy Haugehttp://www.blogger.com/profile/11367057078787561828noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6471874555112906950.post-14275207666505760462011-09-23T15:32:26.363-07:002011-09-23T15:32:26.363-07:00I think most of us "customize" our RPGs ...I think most of us "customize" our RPGs as we play - that's where house rules come from after all. In an on-going campaign, you also write the history and backstory as you go. However, I do really like the idea of a formalized setting to do this in. Usually the GM is the driving force behind rules tweaking, but if you had a creative group and everyone got involved... Well, the possibilities are endless.<br /><br />And the customizable RISK game sounds brilliant. Maybe we can finally make a version that doesn't suck. ;-)C.D. Gallant-Kinghttps://www.blogger.com/profile/01080400727631587101noreply@blogger.com