http://stuffershack.com/eliminate-combat-drag-with-realism/
I'm gonna keep things real short, this has been a busy weekend, but I figured a late post is better than none at all. Suffice it to say, I've seen this stuff typed out before, but it's worth a repeat. The more realistically you handle your combats, the more realistically your players will handle them.
Hopefully. ;)
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